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Friday, May 17, 2024

LOL Patch 14.10: All You Need to Know

Riot Games is gearing up for the release of Patch 14.10 during the 2024 League of Legends season. Due for release on May 15th, an update that is anticipated to significantly change the meta once more by introducing major changes.

This article will take a look at all the major changes that Riot Games intends to make with the upcoming update.

Patch 14.10 will be released on May 15th, being the 10th update out of the 24 that are expected for the year. Yet you should remember that the proposed amendments may be altered to refine them further before being implemented as Riot Games is refining them using feedback from players as well as their testing.

LOL Patch 14.10 poster

LOL Patch 14.10 Possible Changes

CHAMPION CHANGES IN PATCH 14.10

Corki

  • Base health: 610 ⇒ 640
  • Health growth: 103 ⇒ 100
  • Base AD: 61 ⇒ 55
  • Base armor: 28 ⇒ 30
  • Armor growth: 4.7 ⇒ 4.5
  • Base attack speed: 0.638 ⇒ 0.644
  • P no longer has package or converts 80% to magic damage
  • P now deals 15% bonus true damage
  • Q missile speed: 1000 ⇒ 1100
  • Q cooldown: 8 seconds flat ⇒ 9 – 7
  • Q mana cost: 60 – 100 ⇒ 60 – 80
  • W tick rate: 0.25 ⇒ 0.5
  • W now has a minimum dash range of 300
  • W mana cost: 80 flat ⇒ 80 – 100
  • E cooldown: 16 seconds ⇒ 12 seconds
  • E mana cost: 50 ⇒ 50 – 70
  • E damage: 50% physical and magic ⇒ 100% physical
  • E base damage: 120 – 320 ⇒ 100 – 300
  • E bonus AD ratio: 240% ⇒ 200%
  • E shred: 8 – 20 ⇒ 12 – 24
  • E now max shreds at 4 instead of 8
  • R damage: magic ⇒ physical
  • R mana cost: 20 ⇒ 35
  • R max ammo: 7 ⇒ 6
  • R recharge time: 12 – 10 ⇒ 20
  • R now refunds 5 seconds per auto attack
  • R base damage: 80 – 150 ⇒ 100 – 300
  • R AD ratio: 25% – 75% ⇒ 70%
  • R AP ratio removed

Item changes

Abyssal Mask

  • Cost reduced by 200
  • Aura radius: 550 ⇒ 700
  • MR shred: 5 + 1.2% bonus HP ⇒ 20% MR
  • MR reduced by 10

Anathema’s Chains

  • Removed

Bami’s Cinder

  • Glowing Mote replaces 1 Ruby Crystal in recipe
  • Cost reduced by 100
  • Health reduced by 100
  • Now grant 5 ability haste
  • Minion and monster damage: 125% ⇒ 140%

Black Cleaver

  • Shred per stack: 5% ⇒ 6%

Blackfire Torch

  • 90 AP
  • 600 Mana
  • 25 AH
  • Cost: 2800
  • Passive – Baleful Blaze: dealing damage with Abilities causes enemies to burn for 20 = (4% + 20) magic damage per second for 3 seconds. This damage increases by 20 per second to Monsters.
  • Passive – Blackfire: for each enemy Champion, Epic Monster, and Large Monster affected by your Baleful Blaze, gain 4% Ability Power.

Blade of the Ruined King

  • AD: 55
  • AS: 30%
  • Lifesteal: 10%
  • Health damage reduced for ranged champions to 6%
  • Slow is no longer decreased for ranged
  • Attacking a champion three times slows for 30% for 1 second

Bloodthirster

  • Cloak replaced by Pickaxe
  • Crit chance removed
  • AD increased by 25
  • Now converts excess life steal into a 50 – 400 shield for 2 seconds instead of AD above 70% max HP

Boots of Swiftness

  • Move speed: 60 ⇒ 45
  • Slow resist removed
  • Auto attacks now grant 30/20 move speed for 2 seconds

Collector

  • Pickaxe replaced by BF Sword
  • Crit chance increased to 25%
  • AD increased by 5
  • Lethality reduced by 1

Dagger

  • Attack speed: 12% ⇒ 10%

Dawncore

  • Bandleglass Mirror replaced by 2 Forbidden Idols
  • Summoner spell and ability haste removed
  • Mana regen reduced by 50%
  • AP increased by 20
  • AP per 100% mana regen: 5 ⇒ 10
  • Now grants 16% h/s power
  • H/S per 100% regen: 3% ⇒ 2%

Essence Reaver

  • Sheen replaced by BF Sword
  • Cost increased by 300
  • No longer has a spellblade effect, instead restores 15 + 10% bonus AD mana on-hit
  • Crit chance increased to 25%
  • AD and ability haste increased by 5

Fated Ashes

  • 40 AP
  • Cost: 900
  • Passive – inflame: dealing damage with abilities causes enemies to burn for magic damage per second for 3 seconds. damage increases to 20 against monsters

Hearthbound Axe

  • Long Sword replaces 1 Dagger in recipe
  • Cost increased by 150
  • AD increased by 5
  • Attack speed reduced by 5%

Hollow Radiance

  • Now grants 10 ability haste
  • Health: 600 ⇒ 450

Immortal Shieldbow

  • Cloak and Vamp Scepter replaced by Noonquiver
  • Crit chance increased to 25%
  • AD increased by 5
  • Life steal removed

Infinity Edge

  • Cost increased by 100
  • Crit chance increased to 25%
  • AD: 65 ⇒ 80

Knight’s Vow

  • Now has Rejuv Bead in recipe
  • Armor reduced by 5
  • Now grants 100% HP regen
  • Damage redirect: 10% ⇒ 12%
  • Redirect is no longer doubled below 30% HP

Kraken Slayer

  • AD: 50
  • AS: 40%
  • MS: 7%
  • No longer grants crit
  • Increased damage is now based on missing HP instead of consecutive attacks (up to 150% based on missing HP)
  • Recipe: Recurve bow, Hearthbound Axe, and Rectrix

Liandry’s Torment

  •  Blasting Wand replaced by Fated Ashes

Lord Dominik’s Regard

  • Loses its passive for more armor pen and AD
  • 45 AD
  • 40% Armor pen
  • 25% Crit

Luden’s Companion

  • Base damage: 45 ⇒ 60
  • Damage per charge: 35% ⇒ 50%
  • Now gains all 6 charges immediately after 12 seconds instead of 1 every 3

Merc Treads

  • Cost reduced by 100
  • MR increased by +5
  • Tenacity: 30% ⇒ 20%

Mercurial Scimitarr

  • Cloak replaced by Vamp Scepter
  • Cost increased by 300
  • Crit chance removed
  • Now grants 10% life steal

Mobility boots

  • removed

Mortal Reminder

  • 40 AD
  • 35% armor pen
  • 25% crit

Navori Flickerblade (replaces Quickblades)

  • 40% AS
  • 25% crit
  • 7% MS
  • cost: 2600
  • Transcendence: your attacks reduce non-ultimate ability CD by 15% of their remaining cooldown

Noonquiver

  • Dagger replaced by Cloak
  • Cost increased by 100
  • Now grants 20% crit instead of 15% attack speed
  • AD reduced by 5
  • No longer deal 20 damage to minions and monsters

Overlord’s Bloodmail

  • 40 Attack Damage
  • 500 Health
  • Passive – tyranny: gain 2% of your bonus Health as Attack Damage.
  • Passive – retribution: gain up to 10% increased Attack Damage based on your percent missing Health. Maximum Retribution bonus while below 30% Health.

Phantom Dancer

  • Attack speed: 60%
  • Crit: 25%
  • MS: 12%
  • AD and passive removed
  • Cost reduced by 200
  • Rectrix replaced with 2 daggers

Plated Steelcaps

  • Damage reduction on auto attacks: 12% ⇒ 8%
  • Cost reduced by 100
  • +5 armor

Randuin’s Omen

  • No longer has Rock Solid passive
  • Slow: 55% ⇒ 70%
  • Cooldown increased by 30 seconds
  • Health reduced by 50
  • Armor increased by 20

Rapid Firecannon

  • Long Sword and Kircheis Shard replaced by Scout’s Slingshot
  • Cost reduced by 400
  • Crit chance increased to 25%
  • AD removed
  • Attack speed increased by 15%

Recurve Bow

  • Damage: magic ⇒ physical

Runaan’s Hurricane

  • Recurve Bow replaced by Scout’s Slingshot
  • Cost reduced by 200
  • No longer deals 30 on-hit damage
  • AD ratio: 40% ⇒ 50%
  • Crit chance increased to 25%

Scout’s Slingshot (new item) – replaces Kircheis shard

  • 20% AS
  • Passive – magic rock: damage a champion deals an additional 40 magic damage. Attacks reduce this cooldown by 1 second.

Sunfire Aegis

  • Now grants 10 ability haste
  • Health reduced by 150

Statikk Shiv

  • New recipe Scout’s Slingshot + Hearthbound Axe (cost unchanged)
  • Crit chance removed
  • Attack speed increased by 10%
  • New passive killing enemies fires chain lightning that deals 90 magic damage hits up to 6 additional targets (3s cooldown)
  • Takedown damage is tripled and has no cooldown

Symbiotic Soles (new boots)

  • 35 MS
  • Recall is empowered
  • After traveling 150000 units of distance, gains 45 MS out of combat

Terminus

  • Recurve Bow and BF Sword replaced by Hearthbound Axe
  • AD reduced by 5
  • Attack speed increased by 5%

Unending Despair

  • Cooldown: 7 seconds ⇒ 5 seconds

Verdant Barrier

  • Cost reduced by 100

Voltaic Cyclosword

  •  Kircheis Shard replaced by 2 Long Swords

Warmog’s Armor

  • Health: 750 ⇒ 1000
  • Health regen: 200% ⇒ 100%

Winter’s Approach (Fimbulwinter)

  • Ruby Crystal replaced by Giant’s Belt
  • Health increased by 150
  • Health from mana: 8% total ⇒ 15% Bonus

Yun Tal Wildarrows

  • 65 AD
  • 25% crit
  • Passive – big sting: critical strikes deal 35% AD additional damage over 2 seconds

Zeal

  • Crit chance: 15% ⇒ 20%

Zeke’s Convergence

  • Glacial Buckler replaced by Cloth Armor and Null Magic
  • Mana removed
  • Ability haste reduced by 10
  • Health increased by 100
  • Armor reduced by 5
  • Now grants 25 MR

Zephyr

  • Berserker’s Greaves upgrade – unlocks at level 15
  • 40% AS
  • 65 MS
  • Reduce effectiveness of slows by 20%

System Changes

Absorb life (new rune)

  • Replaces overheal
  • Killing a target heals you: 2 – 17

Barrier

  • Shield: 105 – 411 ⇒ 120 – 480
  • Duration: 2 seconds ⇒ 2.5 seconds

Cash Back

  • Replaces Triple Tonic on the first row
  • Triple Tonic was moved to row 2 and replaces Future’s Market
  • Get 6% gold back when you purchase legendary items (example: 2800 gold item purchase = 168 gold)

Corrupting Potion

  • removed

Cut Down

  • New effect: deal 8% more damage to champs who have more than 60% max HP

Exhaust

  • Slow: 30% ⇒ 40%
  • Cooldown: 210 seconds ⇒ 240 seconds

Ghost

  • Duration: 15 seconds ⇒ 13 seconds
  • Cooldown: 210 ⇒ 240

Fleet Footwork

  • Base heal: 10 – 130 ⇒ 8 – 110
  • Speed duration: 1 ⇒ 1.25

Font of Life

  • Immobilizing enemies now heals user and lowest HP ally for 10 – 50, reduced to 70% for ranged

First Strike

  • Bonus: 7% ⇒ 8%
  • Base gold increased by 10
  • Gold from damage: 100%/70% ⇒ 50%/35%

Hail of Blades

  • Attack speed reduced to 80% for ranged

Ingenious Hunter

  • removed

Jack of All Trades (new rune)

  • Replaces Time Warp Tonic on Row 3
  • Time Warp Tonic moved to Row 2 and replaces Minion Dematerializer
  • For each different stat gained from items, gain one Jack stack – each stack grants 1 AH
  • Gain bonus adaptive force at 5 and 10 stacks.

Legend: Haste

  • Replaces Legend: Tenacity
  • Gain 1.5 Ability Haste for every Legend stack (max 10)

Press the Attack

  • Base damage: 40 – 180 ⇒ 40 – 160
  • Cooldown: 6 seconds after triggering ⇒ 5 seconds out of combat
  • Duration: 6 seconds ⇒ 5 seconds, refreshing in combat

Relentless Hunter

  • No longer grants 5 move speed at 0 stacks

Sudden Impact

  • Cooldown: 4 seconds ⇒ 10 seconds
  • Now deals 20 – 80 bonus true damage with 5 seconds after dashing or leaving stealth instead of hybrid pen

Time Warp Tonic

  • No longer works on biscuits, mana items, or grants 2% move speed
  • Immediate consumption: 30% ⇒ 40%

UPCOMING SKINS

  • Faerie Court Lux – 1350 RP
  • Faerie Court Tristana – 1350 RP
  • Faerie Court Lillia – 1350 RP
  • Faerie Court Soraka – 1350 RP
  • Victorious Kog’Maw – ranked reward
Aritra Patra
Aritra Patra
Executive Editor at TalkEsport | CS2 enthusiast ▄︻デ══━一
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