League of Legends Wild Rift Ahri is a burst champion mainly played in the middle lane. Ahri is ranked Tier S (Mid Lane) in the Champion Tier List and is moderately difficult to play based on the playstyle. Ahri will mostly do Magic Damage and has good mobility.
AHRI’S ITEM BUILDS
Starting Item
- Amplifying Tome
Core Items
- Luden’s Echo
- Rabadon’s Deathcap
- Infinity Orb
Boots
- Ionian Boots of Lucidity > Stasis
Final Build
- Luden’s Echo
- Rabadon’s Deathcap
- Infinity Orb
- Void Staff
- Morellonomicon
- Ionian Boots of Lucidity > Stasis
AHRI’S SPELLS & RUNES
Flash & Ignite
Runes
- Electrocute
- Brutal
- Second Wind
- Sweet Tooth
AHRI’S ABILITIES
Essence Theft (Passive) – Grains a stack of Essence Theft if her spell hits a target. At 3 stacks, Ahri’s next spell that hits an enemy heals her for 30 (30 + 45% AP).
Orb of Deception – Passive: At 9 stacks, the next Orb of Deception consumes them all and heals Ahri every time an enemy is hit. Ahri can earn up to 3 stacks per ability cast. Active: Ahri sends out an orb in a target direction- dealing magic damage to all enemies it passes through. On its return path, it deals true damage to all enemies it comes into contact with.
Fox-Fire – Ahri summons three fox-fires projectiles which orbit around her for up to 5 seconds. These projectiles will prioritize champions who are hit by Charm recently or enemies who have just been auto attacked by Ahri within the last 3 seconds.
Charm – Ahri blows a kiss towards the target direction which stops at the first enemy hit. The enemy who is hit is knocked down, charmed, and slowed briefly. An enemy who is hit by Charm becomes vulnerable and takes bonus damage from the rest of Ahri’s abilities.
Spirit Rush (Ultimate) – Ahri dashes to the target location and then fires energy bolts to up to 3 visible targets, dealing magic damage. Spirit Rush can be recast twice more at a 1-second static cooldown between casts within 10 seconds of the activation at no additional cost.