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Wednesday, September 18, 2024

Valve Removes the Use of Snap Tap-Like Features From CS2

Valve's Zero Tolerance Policy on SODC Shakes Up Counter-Strike 2 Esports

Valve’s latest update sees the gaming giant take a massive stance against the use of SODC techniques that will prevent the players from using keyboard automation features like Snap Tap and Rapid Trigger in Counter-Strike 2.

Many professional players have spoken up against the use of such technics that artificially augments mechanical skills in the game which is key in separating the elite players from the average ones. While such techniques blur the line between scripting/macros and manual input, the advance of hardware-based technologies is relatively new and can open up an avenue to destabilize the professional esports scene of CS2 ahead of the Major.

cs2 snap tap

“Developing one’s coordination and reaction time has always been key to mastering Counter-Strike. Recently, some hardware features have blurred the line between manual input and automation, so we’ve decided to draw a clear line on what is or isn’t acceptable in Counter-Strike,” said Valve.

“We are no longer going to allow automation (via scripting or hardware) that circumvent these core skills and, moving forward, (and initially–exclusively on Valve Official Servers) players suspected of automating multiple player actions from a single game input may be kicked from their match.”

There has been an alarming rise in the use of such technologies among professional players and the ones who are already used to this might run into adjustment issues as the qualifiers for the majors are scheduled to commence shortly. With plenty of premier CS2 tournaments set to take place in the coming days, we will see a first-hand account of how much skill gap this update from Valve will create among the best of the best.

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