Valve has shipped out a new update to Counter-Strike 2 on February 3, and it brings with it a number of crucial bug fixes to the shooter alongside a couple of other changes.
The patch notes for the new CS2 update have officially been revealed by the devs, and while the patch doesn’t bring any major changes to the game, there’s still plenty of new stuff for us to take a look at.
Here’s everything you need to know about the CS2 February 3 update, including its detailed patch notes as revealed by Valve.
CS2 February 3 Update: Patch Notes
The latest CS2 patch fixes a scope bug for the AUG and SG when standing on water surfaces, resolves an issue with the Premier progress bar not displaying properly at low resolutions, and addresses various radar-related problems, alongside several other changes.
Without further ado, let’s check out the full patch notes of the update:
[ MISC ]
- Fixed AUG scope stencil filter bug near water surfaces.
- Fixed Premier progress bar not displaying properly in low resolutions.
- Fixed certain UI panels not rendering transparently when using CMAA2 and HDR performance settings simultaneously.
- Improved dynamic radar scale to snap size when a newly discovered enemy/C4 enters radar view, but still shrink gradually when enemy/C4 disappears and enough time passes.
- Fixed radar scale settings UI to support full range of radar scale from 0.25 to 1.0 values.
- Fixed sounds from Train inspect scenery not getting cleared when going back to the main menu.
- Fixed misprediction error smoothing near walls to avoid clipping through walls.
- Fixed cloth simulation bug on loopback=1 local servers.