Counter-Strike: Global Offensive has been a game plagued by cheaters for the entire time it was active and fans hoped that CS2 would include a more robust anti-cheat system that would stop the plethora of cheaters from ruining competitive matches but so far there has been nothing.
Now that the in-game Premier Matchmaking has become the go-to for players ahead of 3rd party platforms like Faceit or ESEA, shouts for an improved anti-cheat have been louder than ever. CS2 came out without having a key feature like Overwatch which made the situation worse and with Premier mode being one of the most played modes in the game, players are getting increasingly frustrated with playing on official servers where run-ins with cheaters are not surprising anymore.
Fans hoped for an anti-cheat system that works at a hardware level similar to Valorant. HiKo pointed out how the community was skeptical about such anti-cheat affecting performance but since the launch of Riot’s Vanguard, it has only made the experience more worthwhile for Valorant players.
“There was meant to be an announcement in the original video,” said Richard Lewis, hinting at the announcement of Valve’s new anti-cheat system.
He further pointed out that the removal of Overwatch was a planned decision as they have an improved anti-cheat in the works that are likely to hit the servers in the coming days knowing the developers we cannot put a time frame on the update but it is definitely in the works.
The specifics for the anti-cheat system are not available yet but it will likely be something that works at the kernel level to block any software from making augmentations to the game. An improved anti-cheat was one of the most highly anticipated features from CS2 and it’s depressing to see it hasn’t arrived yet.
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