Valve has shipped out an update which finally marks the end of Operation Broken Fang. Along with it, a plethora of changes have been inculcated within the first-person tactical shooter while a new csgo case called “Snakebite” has been revealed by the game developer. This update will see Train to be excluded from the Active Duty map pool though the map will still be played in the upcoming European RMR (Regional major Ranking) Tournament.
NEW CSGO UPDATE PATCH NOTES:
OPERATION BROKEN FANG
- Operation Broken Fang has come to an end. Players who have unredeemed operation stars will have until May 15th to claim their operation rewards.
- Introducing CS:GO 360 Stats – A subscription service for players that want to continue collecting official Competitive and Wingman stats.
- Premier Competitive remains available for all players featuring pick/ban process across the entire Active Duty Group map pool.
- Retakes remains available and has been moved into Wargames.
New CSGO Case: SNAKEBITE
- Introducing the Snakebite Case, featuring 17 community-designed weapon finishes, and the Broken Fang Case set of gloves as rare special items.
MISC
- Chicken models have received a visual upgrade.
- Fixed community maps whose textures would appear black as a result of previous security fixes.
- The \ key can again be bound to commands. If you were using this key before, you will need to bind it again.
- Additional security and stability improvements.
- Added an option for large community maps to fade the Boost Player Contrast feature beyond the far-Z fog plane by setting fadeplayervisibilityfarz to ‘true’ in info_map_parameters.
MAPS
- Ancient has been added into the current competition map pool Active Duty Group and Train has been removed from Active Duty Group.
- Grind and Mocha have been added to official matchmaking in Scrimmage, Casual, and Deathmatch game modes, replacing Apollo, Engage, and Anubis.
- Calavera and Pitstop have been added to official matchmaking in Wingman game mode, replacing Elysion and Guard.
Ancient:
- New route from CT spawn to A site
- Widened T entrance to left side of mid
- Opened up skylight in T tunnel to A site
- Extended plantable bomb zone in B site
- Opened up ledge in A site
- Various minor bugfixes
Nuke:
- Fixed a clipping issue on window in T lobby
- Centered a lamp that was bugging me
Frostbite:
- Overhauled interior lighting
- Fixed delivery drones being stuck in the bottom right corner of the map
- Added drone clips to improve delivery drone navigation
- Fixed rare cases of loot spawning in inaccessible areas/inside terrain
- Made a window frame in Alpha non solid (thanks Musti)
- Clipped wood railings in the frozen lake area
- Improved the look of the ice texture when Shader Detail is set to Medium or lower
- Fixed a missing face on a wooden beam in Town
- Added a sound effect in server room