Sunday, December 22, 2024

Fortnite 14.50 Patch Notes – Read Full Patch Notes Inside

The patch notes for Fortnite patch 14.50 have been revealed by Epic Games.

Fortnite servers are down worldwide, and Epic has confirmed that this outage will be followed by the implementation of a new Fortnite patch.

The patch notes for Fortnite patch 14.50 have been revealed by Epic Games. While the update is set to arrive on November 3rd at 9 am GMT, fans can take a sneak peek at the change logs right now.

Fortnite Patch 14.50

Fortnite 14.50 Patch Notes

The prime attraction of the upcoming patch is the ‘Iron Man’s Jetpack’, the sound files of which were recently found by dataminers. Fans are suspecting that the jetpack might be making its entrance to the game today.

The patch is also set to bring cross-platform multiplayer support for the battle royale, faster loading times, and 4K support.

Here are the detailed patch notes of 14.50

General

  • Burn Basher animation issue.
  • We’re aware of an issue with the harvesting animation of the Burn Basher Pickaxe and have disabled it in competitive playlists. We’ll be adjusting this in a future update.

Battle Royale

  • Gas Cans temporarily disabled.
  • Due to an issue, Gas Cans have been temporarily disabled in all game modes.
  • Cozy Chomps and Ravage Outfits appearing as Ramirez.
  • We’re investigating an issue that is causing the Cozy Chomps and Ravage Outfits to display as Ramirez while in the Lobby and in a match.
  • THWIP! Legacy not being awarded.
  • The THWIP! Legacy isn’t awarded after meeting its requirement (immediately eliminate an opponent after pulling them with a Harpoon Gun during Season 4).

Creative

  • Party matchmaking disabled in v14.50.
  • Creative Matchmaking Note: In patch 14.50, we have disabled the ability for parties to matchmake in Creative due to a crash.
  • Baller Movement is unnatural after exiting.
  • After exiting The Baller, the vehicle may continue to move unnaturally and can jitter.
  • There is no “Back to Hub” option in Creative Play server.
  • There is a “Back to Hub” option in a Create server but NOT a Play server. The back to hub rift in an island does not work either.
  • Team Size setting does not properly function when Join In Progress is set to Join Next Round.
  • Team Size does not properly limit the number of players when join in progress is set to Join Next Round.

Mobile

  • Nintendo Switch audio may be delayed or dropped out.
  • We’re investigating an issue that is causing audio to be delayed or dropped out for players on Nintendo Switch.

Sonu Banerjee
Sonu Banerjeehttp://www.talkesport.com
Sonu Banerjee loves first-person shooter games and writes about them. Sonu covers everything from tactical games to chaotic multiplayer moments. Sonu admits being not so good in Valorant. But Sonu’s passion for gaming makes stories relatable and authentic. Loves reading, watching movies and playing games of all sorts.
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