Guilty Gear Strive Update 1.11 Patch Notes
New Addition
- Added Happy Chaos as a playable character
- Available for Season Pass 1 owners since November 30, and available for separate purchase from December 3.
Battle
- Fixed a bug where characters would sometimes behave strangely after a successful throw clash.
- Fixed a bug where the character would be blown back in a different direction depending on the direction they were facing after being with with a Psych Burst or Roman Cancel while their position completely overlaps with the opponent.
- Fixed a bug where with unnatural behavior occurring after activating Roman Cancel directly after inputting the dash button.
Network Mode
- Added “Room Customization” to Player Match.
- You can customize your player room by selecting Network > Player Match > Room Customization from the menu.
- Added a fishing option exclusively for Room Customization items.
Characters
- Chipp Zanuff
- Fixed a bug where Chipp would sometimes land during the motion.
- Jack-O
- Fixed a bug where Jack-O would be unable to attack a Servant at a certain timing after the Servant lands.
- Fixed a bug where sometimes Servants would be erased by Jack-O’s attacks.
- Fixed a bug where Servants would take an unintended trajectory after being hit by Jack-O’s Standing Close Slash or Standing Far Slash after the update to Version 1.10.
- May
- Fixed a bug with the Wall Break value scaling after the Version 1.10 update.
- Potemkin
- Fixed a bug where the hitbox would remain after it should no longer be active.
- Ramlethal Valentine
- Fixed a bug where her swords would behave strangely under certain conditions such as after a successful throw clash, etc.
- Zato-1
- Fixed a bug where the opponent would move to an unintended position after activating a Roman Cancel directly after being successfully grabbed by this move.
Guilty Gear Strive is available now on PC, PS4, and PS5.