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Halo Combat Evolved Graphical Issues fixed in new Update

Released in 2001, Halo:Combat Evolved was a huge success and was later ported to PC by Gearbox Software in 2003. However, the port was plagued with a plethora of graphical bugs and issues that resulted in the PC version of the game being inferior to the original Xbox release.

The very same PC port was then used by 343 Industries in Halo: Combat Evolved Anniversary and subsequently, Halo: The Master Chief Collection which meant that these issues were present in the ‘remastered’ version of the game.

With this month’s update for the MCC insider build – a special version of the game that lets players test patches and updates before their official release, Halo: Combat Evolved Anniversary’s upcoming patch aims to fix these graphical issues, 17 years after its original release on PC. 

Players enrolled in the insider version of the game will notice that Captain Key’s character model is the same as the one in the original Xbox version and a wide variety of textures now look better and have improved details as most surfaces now have a depth to them and can produce realistic shadows, the fog in the mission ‘Assault on the Control Room’ has better visibility. The energy field on Covenant dropships don’t look as flat anymore and Jackal’s shields will now turn red after taking a considerable amount of damage.

Check out Generalkidd’s video to see a side-by-side comparison between all three versions of the game:

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