Three Japanese esports associations have united as a solitary durable unit known as Japan Esports Union or JESU. Esports has for some time been a standard wellspring of diversion in adjacent nations, for example, China and South Korea.
However, it has scuffled to flourish in Japan. JESU’s agenda would be to eliminate the problems and facilitate the development of the sport in the country.
Japan Esports Union
The Japan Esports Union is a conglomerate of Japan e-Sports Association, Japan eSports Federation, and Esports Promotion Organization. The new entity JESU will be responsible for the promotion and development of esports in the country.
Hideki Okamura, the Representative Director of JESU said: “The global audience for esports is set to reach 300 million people by 2019, and 500 million by 2020. That is no different from real-life sports. Esports is mainly popular in Asia and in the U.S., and there is also hope in Japan to popularize esports. We will look to promote the industry and raise esports’ social status in Japan.”
Japan has been not into the steady growth rate due to the strict norms the Government has in place. The limitation for cash prizes is up to 100,000 yen which amounts to only $900. The norms follow “Act against Unjustifiable Premiums and Misleading Representations.”
JESU, which aims to be regulated by the Confederation of Government will issue licenses to the professional gamers. Wherefrom, the tournament organizations will also be able to raise the prize pools attracting the gamers and sponsors.