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League of Legends Aurelion Sol: New Abilities Revealed

If you’re a League of Legends fan, you’re almost certainly hyped about the upcoming comprehensive gameplay update (CGU) of Aurelion Sol. Unlike other updates like VGU or ASU, this CGU will aim to rework the champion’s kit without changing his appearance or visual effects.

Previously, Riot Games has teased the Aurelion Sol rework during their preseason 2023 video. Back then, the developers teased the champ’s CGU and also showcased some of his revamped skills.

We’re only a few days away from the official release of the rework, and the full list of Aurelion Sol’s abilities following the CGU has been revealed.

Let’s take a look at what you need to know about Aurelion Sol’s CGU, including its release date, abilities, and more.

Aurelion Sol CGU Release Date

Aurelion Sol’s CGU is expected to hit the live servers alongside the release of League of Legends patch 13.1, which is scheduled to arrive on January 10, 2023.

Aurelion Sol CGU Abilities Revealed

Here are all the abilities of Aurelion Sol after the CGU:

Passive – Cosmic Creator

Aurelion Sol’s damaging abilities break down enemies into stacks of Stardust, which permanently improves each of his abilities.

Q – Breath of Light

Aurelion Sol channels his dragon breath for a few seconds, damaging the first enemy hit and splashing reduced damage onto nearby enemies. Each second the breath is channeled directly at an enemy will deal bonus damage, which is improved by the amount of Stardust that’s been collected. This ability collects Stardust if the target is a champion.

W – Astral Flight

Aurelion Sol flies over the terrain in a targeted direction. While in this state, he can cast other abilities. Breath of Light no longer has a cooldown or maximum channel duration and deals increased damage while flying.

Astral Flight’s remaining cooldown is reduced whenever an enemy champion dies after being recently damaged by Aurelion Sol. Stardust increases Astral Flight’s maximum range.

E – Singularity

Aurelion Sol summons a black hole, damaging enemies and slowly pulling them toward its center. This ability grants Stardust each time an enemy dies within the black hole, and for each second, an enemy champion is caught inside it.

The center of the black hole executes enemies who are below a certain percentage of their maximum health. Stardust increases Singularity’s size as well as the execution threshold.

R – Falling Star

Falling Star: Aurelion Sol crashes a star into the earth. This impact deals magic damage and stuns enemies while also granting Stardust for each enemy champion it hits. Gathering enough Stardust transforms Aurelion Sol’s next Falling Star into The Skies Descend.

The Skies Descend: Aurelion Sol drags a giant star down from the heavens with an increased impact zone and increased damage, knocking up enemies rather than stunning them. A shockwave then spreads from the edge of the impact zone, which damages and slows the enemies it hits. Stardust increases the impact area of both Falling Star and The Skies Descend.

Sonu Banerjee
Sonu Banerjeehttp://www.talkesport.com
A fervent gamer and an eSports enthusiast. Loves reading, watching movies and playing games of all sorts.
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