Sunday, December 22, 2024

League of Legends Patch 14.9: Release Date, All Changes, & More

Riot Games has officially revealed the details of the upcoming League of Legends patch 14.9, and the LoL community is excited to know more about all the changes that the update will bring with it to the MOBA.

In the next LoL update, Riot is planning to introduce several interesting changes to the game’s Champions. Some of the “easy champions” in the game like Amumu, Malzahar, Seraphine, Kennen, Sejuani, and Karma will be receiving minor buffs.

“Some of our easy champions (Amumu, Malzahar, Seraphine a bit less so) with low mastery have been sitting at 51% for a while,” lead gameplay designer Matt “Phroxzon” Leung-Harrison said in a statement. “For these champions, this is actually pretty critically weak, when their mastery curve is actually only something like 3% [compare this to a champion who is 50%, but has a mastery curve of 7%]. As a result we’re buffing them; it’s important that our training wheels champions feel powerful for these audiences.”

Without further ado, let’s check out the tentative patch notes of LoL patch 14.9 and see what the devs have in store for us.

LoL Patch 14.9: All Changes

CHAMPION CHANGES IN PATCH 14.9

Ahri

  • W base damage: 50 – 150 ⇒ 45 – 145
  • R cooldown: 130 – 80 seconds ⇒ 130 – 100 seconds

Akshan

  • Q non-champ damage: 40% – 90% ⇒ 40% – 80%
  • Q move speed: 20% – 40% ⇒ 20% flat
  • R base damage per bullet: 20 – 30 ⇒ 25 – 45
  • R AD ratio per bullet: 10% ⇒ 15%
  • R bonus damage per missing 1% HP: 3% ⇒ 2%

Amumu

  • Base AD: 53 ⇒ 57
  • Base armor: 30 ⇒ 33

Aurelion Sol

  • E AP ratio per second: 20% ⇒ 16%
  • Hitbox: 65 ⇒ 80

Bel’Veth

  • P bonus attack speed per stack now scales from 1 – 13 ⇒ 1 – 17, still .28% – 1%
  • Q AD ratio: 110% ⇒ 100%
  • Q monster damage: 145% flat ⇒ 145% – 185%

Blitzcrank

  • P shield duration: 10 seconds ⇒ 4 seconds
  • W move speed: 70% – 90% ⇒60% – 80%

Briar

  • Hitbox: 55 ⇒ 65

Darius

  • Hitbox: 80 ⇒ 65

Garen

  • Selection radius increased from 75 ⇒ 125 (easier to click on)

Evelynn

  • W slow: 65% ⇒ 45%
  • R AP ratio: 75% ⇒ 65%

Janna

  • W base damage: 55 – 195 ⇒ 55 – 175
  • W damage AP ratio: 60% ⇒ 50%
  • E base shield: 80 – 220 ⇒ 80 – 240

Jinx

  • R cooldown: 70 – 50 seconds ⇒ 85 – 45 seconds

Kassadin

  • E AP ratio: 80% ⇒ 70%
  • R AP ratio: 50% ⇒ 35% ⇒ 50% (revert)

Karma

  • Q slow: 30% ⇒ 40%
  • RE AoE move speed: 12% ⇒ 15%
  • RE AoE shield: 90% bonus shield ⇒ 100% bonus shield

Kennen

K’Sante

  • Hitbox: 65 ⇒ 80

Malzahar

  • Q mana cost: 80 flat ⇒60 – 80
  • E cooldown: 15 – 7 seconds ⇒ 11 – 7 seconds

Master Yi

  • E base damage: 30 – 50 ⇒ 20 – 40

Naafiri

  • Hitbox: 55 ⇒ 65

Nilah

  • Q active AD ratio: 90% – 120% ⇒ 90% – 110%
  • Q bonus damage per crit chance: 1.2% ⇒ 1%
  • Q bonus attack speed: 10% – 50% ⇒ 10% – 60%

Olaf

  • Q base damage: 65 – 265 ⇒ 60 – 260
  • Q bonus monster damage: 5 – 45 ⇒ 10 – 50 ⇒ 10 – 70
  • R bonus resists: 10 – 30 ⇒ 10 – 20

Pyke

  • W cooldown: 12 – 8 seconds ⇒ 14 – 10 seconds
  • W mana cost: 50 ⇒ 65

Skarner

  • Mana regen growth: 0.6 ⇒ 0.75
  • P health damage: 7% – 12% max HP ⇒ 7% – 10%
  • Q health ratio: 6% bonus HP ⇒ 5% bonus HP
  • Q base damage: 10 – 70 ⇒ 10 – 50
  • W base damage: 50 – 150 ⇒ 50 – 130
  • W slow: 20% – 40% ⇒ 20% flat
  • W shield: 9% max HP ⇒ 8% max HP

Sejuani

  • P bonus resist ratios: 50% ⇒ 75%
  • W first hit base damage: 10 – 30 ⇒ 5 – 45
  • W first hit health ratio: 2% max HP ⇒ 4% max HP
  • W second hit base damage: 20 – 180 ⇒ 5 – 85
  • W second hit health ratio: 6% max HP ⇒ 8% max HP

Seraphine

  • Q AP ratio: 50% ⇒ 60%

Taliyah

  • Q bonus monster AP ratio: 10% ⇒ 5%
  • Q mana cost: 55 – 75 ⇒ 65 – 85

Twitch

  • Base health: 682 ⇒ 630
  • Health growth: 100 ⇒ 104
  • Base armor: 27 ⇒ 25 ⇒ 27 (reverted)
  • Armor growth: 4.2 ⇒ 4.4 ⇒ 4.2 (reverted)
  • W slow AP ratio: 6% per 100 AP ⇒ 5% per 100 AP
  • R bonus AD: 40 – 70 ⇒ 20 – 50 ⇒ 30 – 60

Urgot

  • Armor growth: 5.45 ⇒ 5

Warwick

  • Hitbox: 55 ⇒ 65

Yuumi

  • Hitbox: 65 ⇒ 55

Item changes

Eclipse

  • Damage: 8%/4% max HP ⇒ 6%/3% max HP

Death dance

  • Pickaxe added to recipe
  • AD: 55 ⇒ 60
  • Heal bonus AD ratio: 50% ⇒ 75%

Hexdrinker

  • Long Sword added to recipe, price unchanged
  • MR: 35 ⇒ 30

Maw of Malmortius

  • Cost: 2800 ⇒ 3100
  • Pickaxe and Longsword replaced by Caulfield’s Warhammer in recipe
  • Shield duration: 2.5 seconds ⇒ 3 seconds
  • Passive lifesteal: 12% ⇒ 8% omnivamp ⇒ 10% omnivamp
  • Ability haste: 0 ⇒ 15
  • MR: 50 ⇒ 40
  • AD: 65 ⇒ 70

Spear of Shojin

  • Now only grants 1 stack per unique cast per second

Sterak’s Gage

  • Cost reduced: 3000 ⇒ 3100 ⇒ 3200
  • Cooldown: 60 seconds ⇒ 90 seconds

Sundered Sky

  • Cooldown: 6 seconds ⇒ 8 seconds
  • Heal bonus AD ratio: 140% ⇒ 120%
  • Heal health ratio: 6% missing HP ⇒ 5% missing HP ⇒ 6% missing HP (revert)

System Changes

No planned changes for now.

UPCOMING SKINS

  • Empyrean Akali
  • Empyrean Brand
  • Empyrean Kayle
  • Prestige Empyrean Kayle
  • Empyrean Malzahar
  • Empyrean Nocturne
  • Empyrean Varus

LoL Patch 14.9: Release Date

As officially confirmed by Riot Games, League of Legends patch 14.9 will hit the live servers on May 1, 2024. The update comes only two weeks after patch 14.8 dropped on April 17th.

Sonu Banerjee
Sonu Banerjeehttp://www.talkesport.com
Sonu Banerjee loves first-person shooter games and writes about them. Sonu covers everything from tactical games to chaotic multiplayer moments. Sonu admits being not so good in Valorant. But Sonu’s passion for gaming makes stories relatable and authentic. Loves reading, watching movies and playing games of all sorts.
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