Riot released the LOL Patch 14.8 on 17th April and with the update, they introduced a few important changes to the game. While players getting accustomed to the 14.8 update, the developers have already started working on the upcoming 14.9 update.
According to Riot’s official schedule, the LOL Patch 14.9 is all set to be released on 1st May. Therefore, we are just a few days away from the upcoming League of Legends update.
There are a bunch of changes that are going to be released with the upcoming update. Without wasting any time, let’s check out the patch notes.
LOL Patch 14.9 Possible Changes
CHAMPION CHANGES IN PATCH 14.9
Ahri
- W base damage: 50 – 150 ⇒ 45 – 145
- R cooldown: 130 – 80 seconds ⇒ 130 – 100 seconds
Akshan
- Q non-champ damage: 40% – 90% ⇒ 40% – 80%
- Q move speed: 20% – 40% ⇒ 20% flat
- R base damage per bullet: 20 – 30 ⇒ 25 – 45
- R AD ratio per bullet: 10% ⇒ 15%
- R bonus damage per missing 1% HP: 3% ⇒ 2%
Amumu
Aurelion Sol
- E AP ratio per second: 20% ⇒ 16%
- Hitbox: 65 ⇒ 80
Bel’Veth
- P bonus attack speed per stack now scales from 1 – 13 ⇒ 1 – 17, still .28% – 1%
- Q AD ratio: 110% ⇒ 100%
- Q monster damage: 145% flat ⇒ 145% – 185%
Blitzcrank
- P shield duration: 10 seconds ⇒ 4 seconds
- W move speed: 70% – 90% ⇒60% – 80%
Briar
- Hitbox: 55 ⇒ 65
Darius
- Hitbox: 80 ⇒ 65
Garen
- Selection radius increased from 75 ⇒ 125 (easier to click on)
Evelynn
- W slow: 65% ⇒ 45%
- R AP ratio: 75% ⇒ 65%
Janna
- W base damage: 55 – 195 ⇒ 55 – 175
- W damage AP ratio: 60% ⇒ 50%
- E base shield: 80 – 220 ⇒ 80 – 240
Jinx
- R cooldown: 70 – 50 seconds ⇒ 85 – 45 seconds
Kassadin
- R AP ratio: 50% ⇒ 35%
Karma
Kennen
K’Sante
- Hitbox: 65 ⇒ 80
Malzahar
Master Yi
- E base damage: 30 – 50 ⇒ 20 – 40
Naafiri
- Hitbox: 55 ⇒ 65
Nilah
- Q active AD ratio: 90% – 120% ⇒ 90% – 110%
- Q bonus damage per crit chance: 1.2% ⇒ 1%
- Q bonus attack speed: 10% – 50% ⇒ 10% – 60%
Olaf
- Q base damage: 65 – 265 ⇒ 60 – 260
- Q bonus monster damage: 5 – 45 ⇒ 10 – 50
- R bonus resists: 10 – 30 ⇒ 10 – 20
Pyke
- W cooldown: 12 – 8 seconds ⇒ 14 – 10 seconds
- W mana cost: 50 ⇒ 65
Skarner
- P health damage: 7% – 12% max HP ⇒ 7% – 10%
- Q health ratio: 6% bonus HP ⇒ 5% bonus HP
- W base damage: 50 – 150 ⇒ 50 – 130
Sejuani
Seraphine
Taliyah
- Q bonus monster AP ratio: 10% ⇒ 5%
- Q mana cost: 55 – 75 ⇒ 65 – 85
Twitch
- Base health: 682 ⇒ 630 ⇒ 628 (reverted)
- Health growth: 100 ⇒ 104 ⇒ 100 (reverted)
- Base armor: 27 ⇒ 25 ⇒ 27 (reverted)
- Armor growth: 4.2 ⇒ 4.4 ⇒ 4.2 (reverted)
- R bonus AD: 40 – 70 ⇒20 – 50
Urgot
- Armor growth: 5.45 ⇒ 5
Warwick
- Hitbox: 55 ⇒ 65
Yuumi
- Hitbox: 65 ⇒ 55
Item changes
Eclipse
Death dance
- Pickaxe added to recipe
- AD: 55 ⇒ 60
- Heal bonus AD ratio: 50% ⇒ 75%
Hexdrinker
- Long Sword added to recipe, price unchanged
- MR: 35 ⇒ 30
Maw of Malmortius
- Cost: 2800 ⇒ 3100
- Pickaxe and Longsword replaced by Caulfield’s Warhammer in recipe
- Shield duration: 2.5 seconds ⇒ 3 seconds
- Passive lifesteal: 12% ⇒ 8%
- Ability haste: 0 ⇒ 15
- MR: 50 ⇒ 40
- AD: 65 ⇒ 70
Spear of Shojin
- Now only grants 1 stack per unique cast per second
Sterak’s Gage
- Cost reduced: 3000 ⇒ 3100
- Cooldown: 60 seconds ⇒ 90 seconds
Sundered Sky
- Cooldown: 6 seconds ⇒ 8 seconds
- Heal bonus AD ratio: 140% ⇒ 120%
- Heal health ratio: 6% missing HP ⇒ 5% missing HP
System Changes
No planned changes for now.
UPCOMING SKINS
- Empyrean Akali
- Empyrean Brand
- Empyrean Kayle
- Prestige Empyrean Kayle
- Empyrean Malzahar
- Empyrean Nocturne
- Empyrean Varus