Valve has shipped a new update to Deadlock on November 13th, changing a number of crucial game mechanics while also introducing some adjustments to a few heroes in the game’s roster.
While the new Deadlock update doesn’t bring any major changes to the hero shooter, there are still plenty of changes that players will need to get acquainted with before queuing for their next ranked games.
Continuing the pattern of the last two Deadlock updates, the post-lane Soul sharing ratios have once again been changed in the latest patch. Changes have also been made to Trooper damage, Guardian resistances, and the net worth comeback formula.
Without further ado, let us check out the patch notes of today’s Deadlock update.
Deadlock November 13 Update: Patch Notes
Below, we have listed the detailed patch notes for the November 13 Deadlock update, as confirmed by Valve:
- Troopers now do 20% more damage to each other
- Soul Sharing ratios post-lane reduced from 100/75/50/35/28/22% to 100/70/45/33/25/20% (for 1/2/3/4/5/6 players)
- First Urn is now always neutral regardless of NW lead
- Guardian resistance changed from -35% at 8 minutes to -50% at 10 minutes
- Heavy Melee canceling can no longer be done with some abilities (only items atm)
- Team vs Team NW comeback formula toned down
- Haze: Bullet Dance bonus bullet damage increased from +2 to +5
- Paradox: Time Wall Time Stop duration reduced from 0.7s to 0.6s
- Paradox: Time Wall duration reduced from 7s to 6s
- Vindicta: Assassinate damage reduced by 5%
- Yamato: Shadow Transformation Bullet and Spirit resist reduced from 50% to 45%
- Yamato: Shadow Transformation duration reduced from 5.5s to 5s
- Yamato: Shadow Transformation heal reduced from 25% to 20%