Ubisoft’s tactical shooter Rainbow Six Siege just hit 55 million players mark right before the launch of Operation Void Edge. Since its launch in 2015, the game has grown significantly and has shown a constant uptick in players’ numbers.
Last year was one of the best for Rainbow Six Siege. The game had regular content updates which also included various Quality of Life changes and fixed various long-standing friendly fire issues. The game developers also took significant measures to keep cheaters and toxicity at bay for better player experience.
While everybody appreciates the efforts of the developer, some argue the game still lacks some basic features that will help the game even more. One such feature is a “Streamer Mode”.
Many streamers feel the heat of stream sniping, a method used by opponents to use the “Streamers” live stream to gather vital information and target their specific locations only. As the game lacks even a basic stream mode, anyone streaming the game will stream a real-time feed that the cheaters or harassers can access anytime and regularly ruin broadcasts.
Other Popular games like Apex Legends and Fortnite, already have a mode called Stream Mode where the names of players are hidden or anonymous. This makes it near impossible for cheaters to exploit and ensure nobody gets an unfair advantage.
Professional Rainbow Six Siege player of team G2 Esports, Niclas “Pengu” Mouritzen said:
“I am unable to enjoy the game in a fair 5v5 environment. Every time big streamers try out our game they get nothing but cheesed by snipers.”
Pengu currently has 630,000 followers on Twitch and regular streams competitive matchmaking games. Another streamer, Macie Jay with over 745,000 followers also said:
“This whole game revolves around information, stream sniping ruins the most core aspect of this game. Can’t overstate how bad it hurts streamers in Siege; it’s like playing poker and everyone seeing your hand.”
BikiniBodhi, a Rainbow Six Siege YouTuber with over 1.3 million subscribers said:
“This is so much bigger than people think, our community loses out on so much free promotion from big streamers that don’t want to touch Siege because of how easy it is to snipe.”
While the common player won’t feel the heat of stream sniping and would rather argue Ubisoft from investing time in such features and utilize the time to develop better content. But, as the game continues to grow, its presence on the streaming platform also increases. As such some “big” streamers might pick up the game to stream, but would leave soon because of harassment faced.