Thursday, December 19, 2024

Valorant 9.06 Update Brings New ‘Block’ Feature, Player Behavior Updates & More: Full Patch Notes

A Detailed Breakdown of Valorant 9.06

The patch notes for the Valorant 9.06 update have officially been revealed by Riot Games, and while it doesn’t bring any major changes to the shooter, there’s still plenty to look forward to. In this update, console players also gain access to a new map, completing their collection of the entire current Valorant map catalog.

The Valorant 9.06 aims to bring some quality-of-life changes to the title alongside a bunch of much-needed bug fixes. The update introduces several adjustments to how the Ascent window interacts with various Agent utilities, along with player behavior improvements to enhance the overall gaming experience.

A new ‘Block’ feature has been added to Valorant with the 9.06 patch. Moving forward, players will be able to block communications and will no longer see or hear any direct communication from the blocked user, including messages in text chat, voice comms, party invites, and friend requests.

Valorant 9.06 Patch Notes

Valorant 9.06

Without further ado, let’s check out the full patch notes of Valorant 9.06, as revealed by Riot Games:

ALL PLATFORMS

AGENT UPDATES

  • Agent abilities involving walls have had their interaction with the glass window on Ascent changed.
    • Phoenix’s Blaze and Neon’s Fast Lane will break the window if their initial cast center point would hit the window, but the walls themselves will not interact with the window.
    • Harbor’s High Tide will no longer break the glass window since it does not hit walls.
    • Chamber’s Trademark, Cypher’s Trapwire, and Killjoy’s Lockdown will no longer break windows when placed too close.
  • Brimstone’s Orbital Strike AOE windup/activation and Vyse’s Steel Garden AOE windup audio integration have been updated from being positioned directly on the Agent when in the AOE to being slightly directional toward the origin of the AOE to allow you to know which direction to travel in, in order to escape.

GAMEPLAY SYSTEMS UPDATES

  • Updated voting systems so that draw votes no longer take into account AFK players.

MAP UPDATES

  • Haven
    • There are several quality of life improvements to help with placing Vyse’s Arc Rose and Cypher’s Trapwire on crates on Haven.

PLAYER BEHAVIOR UPDATES

  • We have adjusted our comms abuse penalties to create a better comms experience in VALORANT. People who engage in repeat comms abuse behavior will receive increased penalties.
  • In order to create a healthier comms experience in VALORANT, we will be issuing comms abuse penalties to people who have received a manual behavioral evaluation due to their repeated pattern of comms abuse.

SOCIAL UPDATES

  • We made an update to our voice chat system. You should now more reliably reconnect to voice chat after unexpected disconnects.

WEAPONS UPDATES

  • We are adding Weapon Skin names to the in-game Weapon Switcher. We hope this will make it easier to determine what skin you are using when you pick up or switch to a weapon. You can see this change on your in-game HUD.

BUG FIXES

Agents
  • Fixed an issue where Deadlock’s Sonic Sensors could stay active if placed as Deadlock was killed.
  • Fixed an issue where Cypher’s Trapwire did not take damage from certain abilities.
  • Fixed an issue where Gekko’s Wingman could get stuck in a loop while attempting to chase an unreachable target.
  • Fixed an issue where Yoru’s Fakeout did not trigger Vyse’s Shear.
  • Fixed an issue where Breach was unable to cast abilities through Vyse’s Shear.
  • Fixed an issue where Sova’s Recon Bolt was destroyed by Vyse’s Shear.
  • Fixed an issue where Gekko’s Thrash and Raze’s Showstopper could hit people on the other side of Vyse’s Shear.
  • Fixed an issue where Vyse’s Arc Rose could be placed on invalid objects.
  • Fixed various collision issues with Vyse’s Shear, that blocked bullets and people while despawning.
  • Fixed rare instances of people’s bodies being clipped inside Vyse’s Shear.
  • Fixed an issue where Vyse’s Razorvine and Shear had lingering VFX when canceling early.
Cosmetics
  • Fixed the third person animation for the Nocturnum Scythe so it will no longer appear higher than the Agent model when you equip your melee. Thanks to Kanga for this report!
Gameplay Systems
  • Fixed an issue where the Combat Report did not display “killed” text when you kill an ally.
  • Fixed an issue where the Combat Report “killed by” text would have incorrect text alignment in Arabic.
Maps
  • Breeze
    • Fixed an issue with the mechanical door at A Switch where bullets were not able to go through even though the door was open.

PC

GAMEPLAY SYSTEMS UPDATES

  • New Player Tips (defaulted on for new accounts only)
    • As you join our community, complete the tutorial, and start sharpening your skills on the battlefield, we want to make sure you are armed with the right information in order to succeed and secure that clutch! So, we’ve implemented a “New Player Tip” system that will display useful in-game information based on the actions you take during the match. These tips will provide critical information for gameplay fundamentals, potential focuses for skill improvements, and suggestions for advanced strategies.
    • NOTE: If you’re an existing player, New Player Tips won’t show up unless turned on in Settings.
    • Our New Player Tips have been built from the ground up to give you more opportunities to skill-up and learn VALORANT faster via:
      • Tips that “listen” to your in-match actions and behaviors.
      • Tips that level up with you as you learn the fundamentals of VALORANT gameplay, from beginner to advanced strategies.
    • Tips can be switched On or Off in your Settings.

SOCIAL UPDATES

  • You can now block communications with other players. When you block someone, you will no longer see or hear any direct communications from them, including:
    • Messages in text chat
    • Voice comms
    • Party invites and requests
    • Friend requests

CONSOLE

GAMEPLAY SYSTEMS UPDATES

  • Updates to megamap cursor sensitivity settings:
    • Added a new setting to allow you to select an input curve for megamap cursor controls.
    • Added Agent-specific cursor curve settings for abilities that utilize the megamap:
      • Brimstone’s Sky Smoke and Orbital Strike.
      • Clove’s Ruse
      • Omen’s From the Shadows map ability controls
  • Removed aim assist from some abilities that aren’t intended to target opposing players.

MAPS UPDATES

  • Fracture enters Unrated & Swift Play queues. This is the final legacy map being added to console mode queues. Console players now have the entire catalog of current VALORANT maps.

That’s everything you need to know about the latest Valorant 9.06 update.

Valorant 9.06 Release Date

The Valorant 9.06 patch is expected to hit the live servers on Tuesday, September 24 or Wednesday, September 25, based on the region you play in.

Sonu Banerjee
Sonu Banerjeehttp://www.talkesport.com
Sonu Banerjee loves first-person shooter games and writes about them. Sonu covers everything from tactical games to chaotic multiplayer moments. Sonu admits being not so good in Valorant. But Sonu’s passion for gaming makes stories relatable and authentic. Loves reading, watching movies and playing games of all sorts.
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